AI Insights · Timothy · March 2022
Top 5 Third Person Games in Egypt for Q1 2022
Discover the performance of the top 5 third person games in Egypt for the first quarter of 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 third person games in Egypt showcased varied performance metrics in terms of downloads, revenue, and active users. Here is a detailed look at their trends based on data from Sensor Tower.
PUBG MOBILE from Tencent Mobile International Limited saw its weekly revenue peak at around $253K in mid-January, followed by a gradual decline, ending the quarter at roughly $118K. Weekly downloads reached their highest at approximately 148K at the end of January, while weekly active users fluctuated, peaking at about 2.6M in early February.
Free Fire: 7th Anniversary by Garena International I Private Limited experienced a peak in weekly downloads at around 117K in the last week of March. Revenue trends were relatively stable, with the highest weekly revenue being about $10K in early February. The game maintained a robust user base, peaking at around 1.48M weekly active users at the end of January.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. had a notable increase in weekly revenue, peaking at approximately $10K in late January. Weekly downloads reached their highest at around 22.6K in mid-January. The weekly active users saw a slight increase, peaking at about 26.5K in late January.
Tennis Clash:Sports Stars Game by Wildlife Studios saw its weekly revenue peak at around $2.5K in mid-January. Weekly downloads experienced a peak of approximately 43K in early January, while weekly active users increased towards the end of the quarter, peaking at about 182K in the last week of March.
LifeAfter from NetEase Games had a relatively stable revenue trend, peaking at around $2.1K at the end of January. Weekly downloads saw a notable decrease throughout the quarter, starting from approximately 17K in early January and ending at about 5.8K in late March. Weekly active users peaked at around 55K in mid-January but saw a decline towards the end of the quarter.
For more detailed insights and data on mobile app performance, visit Sensor Tower.